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Stylistic Classification of Camera Shots

Category Technique Description Visual Effect
Rotation Horizontal Pan (Pan) Left-right rotation to follow or reveal Captivating Image
Vertical Pan (Tilt) Up-down rotation to reveal scale Captivating Image / Stunning Image
Axial Rotation (Roll) Tilt around the optical axis → vertigo Stunning Image
Whip Pan Very fast pan, energetic transition Captivating Image
Translation Forward Dolly Camera advances toward the subject → intensity Captivating Image
Backward Dolly Camera recedes → reveals context Captivating Image / Stunning Image
Lateral Dolly (Truck/Slide) Parallel movement → parallax Captivating Image
Circular Dolly (Arc/Orbit) Circular movement around the subject Stunning Image / Mise en Abyme
Pedestal Up/Down Pure vertical rise/descent Captivating Image
Crane/Jib/Boom Ample movement in space (3D) Stunning Image
Optics & Combination Zoom In/Out Focal length change without movement Captivating Image
Dolly Zoom (Vertigo Effect) Dolly + inverse zoom → distortion Stunning Image / Mise en Abyme
Push-In / Pull-Out Fluid approach/withdrawal (dolly, slider) Captivating Image
Reveal by Movement Movement that reveals a key element Captivating Image / Stunning Image
Stabilization & Carries Steadicam / Gimbal Fluid shoulder movement Captivating Image
Handheld Handheld camera → realism, urgency Captivating Image
Slider Short ultra-stable translation Captivating Image
Motion Control Robotic repeatable movements (VFX, timelapse) Stunning Image / Mise en Abyme
Aerial & Drone Drone Push/Pull Aerial approach/removal Stunning Image
Drone Orbit Aerial circle around the subject Stunning Image
Top-Down Flyover Vertical view from above → graphics Stunning Image / Mise en Abyme
Rise-Reveal Rise from an obstacle then reveal Stunning Image
Timelapse & Speed Timelapse + Slider Slow cumulative movement over long duration Stunning Image
Hyperlapse Movement by jumps → speed effect Stunning Image
Speed Ramping Applied to Moves Speed variation in movement Captivating Image
Virtual & 2.5D Ken Burns Effect Digital pan/zoom on still image Captivating Image
2.5D Parallax Layer breakdown → fake movement Mise en Abyme
Camera Mapping / Projection 3D reconstruction from still images Mise en Abyme / Stunning Image
Digital Stabilization / Warp Correction or stylization in post-production Captivating Image / Stunning Image
Tracking & Interaction Tracking (Lateral Follow) Camera follows subject in parallel Captivating Image
Lead / Follow Camera precedes or follows in axis Captivating Image
Focal Orbit Subject centered during an arc Stunning Image / Mise en Abyme
Walk-and-Talk Continuous movement in dialogue Captivating Image
Common Combinations Tilt-Up Reveal + Forward Dolly Rise + approach → visual impact Stunning Image
Pan + Lateral Dolly Spatial description + parallax Captivating Image
Forward Dolly + Backward Zoom Psychological tension (dolly zoom) Stunning Image / Mise en Abyme
Orbit + Speed Ramp Spectacular accent on a point Stunning Image
Framing & Perspective Over-the-Shoulder (OTS) View over the shoulder Captivating Image
Point of View (POV) Camera = character's gaze Captivating Image / Mise en Abyme
Dutch Angle Tilted frame → tension Captivating Image / Stunning Image
Extreme Close-Up (ECU) Extreme close-up (eye, drop) Captivating Image
Extreme Wide Shot (EWS) Tiny character in landscape Stunning Image
Bird’s-Eye View Vertical overhead view Stunning Image / Mise en Abyme
Worm’s-Eye View View from the ground upward Stunning Image
Rack Focus Focus shift Captivating Image
Tilt-Shift Miniaturization effect via selective blur Mise en Abyme
SnorriCam Camera fixed on body → background moves Stunning Image / Mise en Abyme
Mirror Shot Subject filmed via mirror Mise en Abyme
Through-the-Lens (TTL) View through object (binoculars, keyhole) Captivating Image / Mise en Abyme
Silhouette Shot Subject in backlight Captivating Image / Stunning Image
Frame Within a Frame Framing through an opening Mise en Abyme
Freeze Frame Image frozen in time Captivating Image
Bullet Time Sequence of fixed cameras in a circle Stunning Image
First-Person Shooter (FPS) Subjective immersion (games, VR) Captivating Image
Surveillance Shot Security camera aesthetic Mise en Abyme
God’s-Eye Shot Omniscient centered view Stunning Image / Mise en Abyme
Dolly Out Reveal Slow recede that reveals dramatic context Stunning Image
Insert Shot Close-up on narrative object Captivating Image
Establishing Shot Wide shot to situate the action Captivating Image / Stunning Image
Match Cut Transition by visual similarity Mise en Abyme
Reverse Tracking Shot Camera recedes as subject advances Captivating Image
Forced Perspective Illusion of size/distance via framing Mise en Abyme
Anamorphic Lens Flare Characteristic horizontal flares Stunning Image
Lens Distortion Close-Up Close-up with wide-angle → deformation Stunning Image / Mise en Abyme
One-Shot Wonder Complex sequence simulated in one shot Stunning Image
Subjective Blur Blur to simulate mental state Captivating Image / Mise en Abyme
Refraction Shot View through distorting material (water, glass) Mise en Abyme
Montage (Non-Movement) Shot/Reverse Shot Alternation of opposing angles Captivating Image
Sequence Shot Long shot with integrated movements Captivating Image / Stunning Image
Moving Matches Fluid transitions via direction/speed Captivating Image
Kuleshov Effect Montage of neutral shots to infer emotion/meaning Captivating Image / Mise en Abyme